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TAD Journal is a peer-­reviewed international journal dedicated to the advancement of scholarship in the field of building technology and its translation, integration, and impact on architecture and design.

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Issue 5:2

Intelligence

Intelligence resides between sensing and acting. Intelligence, through data-driven technology and virtual experimentation, drives the capacity and catalyzes learning, understanding, and applying knowledge through tacit, explicit, haptic, visual, human, and artificial forms. While certain processes relinquish some agency to machines, they can also establish creative synergy for designers, ultimately enabling more responsive and responsible built environments.

Articles
5.2
Autonomous Robotics in the AEC practice
In recent years, technical development in robotics has been enhanced by leaps forward in artificial intelligence...
5.2
Gaming Engines: Unity, Unreal, and Interactive 3D Spaces
Game engines such as Unity 3D and Unreal Engine have emerged as valuable architectural practice and research tools...
5.2
BIM: Enhancing Workflows with Add-Ins
The number of software programs available for use by designers, engineers, and contractors in the building industry...
5.2
Comparing Sensor Solutions in Practice: Philips Interact and Siemens Enlighted
ReDespitToday’s buildings contain a significant amount of technology with which we interact. This interaction...
Comparing Sensor Solutions in Practice: Philips Interact and Siemens Enlighted
5.2
Using Digital Human Models to Evaluate the Ergonomic Comfort of Interior Layouts and Furniture Design
ReDespite broad adoption of Digital Human Models (DHMs) in other disciplines, the use of ergonomics in interior...
Using Digital Human Models to Evaluate the Ergonomic Comfort of Interior Layouts and Furniture Design
5.2
On GANs, NLP and Architecture: Combining Human and Machine Intelligences for the Generation and Evaluation of Meaningful Designs
Recent advances in Generative Adversarial Networks (GANs) hold considerable promise in architecture, especially...
On GANs, NLP and Architecture: Combining Human and Machine Intelligences for the Generation and Evaluation of Meaningful Designs
5.2
Design Evaluation in Architecture Education with an Affordance-Based Approach Utilizing Non-Virtual Reality and Virtual Reality Media
Virtual reality (VR) technology can help students conduct a design evaluation process on their architecture studio...
Design Evaluation in Architecture Education with an Affordance-Based Approach Utilizing Non-Virtual Reality and Virtual Reality Media
5.2
Integrating Mobile Eye-Tracking and VSLAM for Recording Spatial Gaze in Works of Art and Architecture
This paper proposes a method for spatial eye-tracking for use with three-dimensional objects and environments....
Integrating Mobile Eye-Tracking and VSLAM for Recording Spatial Gaze in Works of Art and Architecture
5.2
Predictive Information Modeling: Machine Learning Strategies for Material Uncertainty
This article presents a new design framework for the specification and prototyping of geometrically and behaviorally...
Predictive Information Modeling: Machine Learning Strategies for Material Uncertainty
5.2
The Anthropomorphism of Intelligence
The call for papers for this issue embraced the broad nature of intelligence, its multiple frameworks and its impact...